Good finish for rough sanded 3D CNC piece

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I'm doing test runs on sections of this really high relief CNC piece I'm working up to carving, and it appears that I'm gonna have a fair amount of fuzzies to deal with after the whole thing is done. Here's the first test...

fuzzies.jpeg

I've been able to make small sanding sticks using 320 grit that get fairly deep. So even though I should be able to get to the deepest of fuzzies, I'm left wondering about what kind of surface I'm leaving when it comes to applying finish. The top of the structures you see in the pic are relatively smooth, so I'm guessing they'll take finish normally. This is walnut, btw.

Any suggestion for a finish that will get all parts to a uniform color, despite the potential rough spots deeper in the crevices?
 
I can't help with finishes, but have you thought of using radial bristle sanding disks, similar to THESE. (The originals are by 3M, not sure how good the knock-offs are in comparison.) You fix 3 or 4 of the same grit on a mandrel and use a Dremel or micromotor tool to spin them. A very light touch gets rid of the fuzzies quickly.

I've used them to clean up after piercing thin walled vases with a dental tech turbine, they are very effective but don't go especially deep.
 
Any fuzzies you have left over from sanding will stain/finish darker than the sanded areas. With that in mind, I would suggest a (very) blonde Shellac. Apply the Shellac with the "carving" still in the cutting position. Once the Shellac dries you should be able rerun the program and knock a lot of the fuzzies off. Even deep in the corners. The Shellac will 'harden'' and raise the grain a bit so it can be easily cut.

On the other hand, I would suggest trying different cutting tools. I'm assuming you are using a pointed tool. Perhaps using an up cut tool or slowing down your travel speed a bit.

FWIW, LOML says leave them on. I kind of looks like what would be if the carving was real vines.
 
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